As a regular outpatient with cerebral palsy, 12-year-old Caleb spends a lot of time in waiting rooms. It hasn’t always been as fun as it is now. Caleb was just one of the children from a focus
With the Christmas video-game-buying season in full swing, now seems the right time to ask, Are active video games being aimed, at least in part, at the wrong audience? Active video games refer, of